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Frontierer: Environment

By sam thomson on July 22, 2016

Frontierer is a casebook for un-coupling notions of progress from practices of finance-led capital accumulation. It’s brief includes the tracking of resource extraction and frontier imperialism into the digital realm, as the promises of space travel failed to materialise.

Manifestations have included an interactive museum-memorial to the American Adventure theme park in Derbyshire (1987-2007), and an essay on the Western genre’s facilitation of a totalitarian narrative of progress.

Frontierer, Interactive Environment, Projection, 2016
Frontierer, Interactive Environment, Projection, 2016.
Frontierer, Interactive Environment, Projection, 2016.
Frontierer, Interactive Environment, Projection, 2016.
Frontierer, Interactive Environment, Projection, 2016.
Frontierer, Interactive Environment, Projection, 2016.
Posted in Everything, Fine Art, folklore, Game Art, Games, Play, social conditioning, Uncategorized Tagged 3D, architecture, art, fine art, games, graphics, samuel thomson, topology
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