
Hoc Est Enim Porcus, Palace Festival, Poland
Hoc Est Enim Porcus Meum is a mixed-reality environment, created for the Palace arts festival in Poland in July 2018.

Frontierer: Environment
Frontierer is a casebook for un-coupling notions of progress from practices of finance-led capital accumulation. It’s brief includes the tracking of resource extraction and frontier imperialism into the digital realm, as the promises of space travel failed to materialise.

Frontierer: Framework
Frontierer is a casebook for un-coupling notions of progress from practices of finance-led capital accumulation. It’s brief includes the tracking of resource extraction and frontier imperialism into the digital realm, as the promises of space travel failed to materialise.

Infinite Forest Game
The first “Infinite Forest Game” I created involved a figure collecting followers to summon a unicorn, before chasing the unicorn through the forest. Footage of the game is available below, and working examples may be available on request.

V22 Indie Games Expo
The Indie Games Expo is an event I organised for V22 and numerous independent games developers. For more information, please visit www.indiegamesexpo.info

Modular Pavillion Survives Arctic Winter
Over the summer I constructed a Modular Pavillion in Malmberget, Sweden, as part of a residency with LKAB and Tomma Rum. I’m overjoyed that this pavillion has survived winter in the arctic circle at 67°N, and with temperatures as low as -22°C. The images show just how much snow it had to contend with. […]

Artist Futures
Artist Futures is a film created in 2009, exploring the growth of speculative investment in Fine Art as an asset class, along with the impact this investment has had on the Fine Art market, and on the kinds of artwork that get created and promoted. The script for the film was based on a lecture […]