The Ecstatic Home
The Ecstatic Home is a photo-essay examining the prevailing importance of plants and private gardens in luxury architecture.
Empire’s Other
I was excited by an invitation to attend a Technoshamanix conference at a free space in Axat, in the Occitanie region of France – a site of unique importance to the history of globalisation, Christian militarism, and the forced subjugation of communities that resisted Church orthodoxy.
Hoc Est Enim Porcus, Palace Festival, Poland
Hoc Est Enim Porcus Meum is a mixed-reality environment, created for the Palace arts festival in Poland in July 2018.
Frontierer: Environment
Frontierer is a casebook for un-coupling notions of progress from practices of finance-led capital accumulation. It’s brief includes the tracking of resource extraction and frontier imperialism into the digital realm, as the promises of space travel failed to materialise.
Frontierer: Framework
Frontierer is a casebook for un-coupling notions of progress from practices of finance-led capital accumulation. It’s brief includes the tracking of resource extraction and frontier imperialism into the digital realm, as the promises of space travel failed to materialise.
Unicorn Throne
Unicorn Throne is a short, text-based adventure game, drawing on previous research into the role of unicorn horn as an asset class in Medieval and Early-Modern Europe.
GORGON His Death
Gorgon, His Death is a biography of the Elizabethan satirist Thomas Nashe. To find out more, visit the project page at www.gorgon.info This is currently a work in progress, there are a few chapters already online with more of the story to follow.
Infinite Forest Game
The first “Infinite Forest Game” I created involved a figure collecting followers to summon a unicorn, before chasing the unicorn through the forest. Footage of the game is available below, and working examples may be available on request.
Downside Unicorn Hedging
An examination of information asymmetry and the relations between mercantilism, Christian Empire, and Christian Doctrine.
V22 Indie Games Expo
The Indie Games Expo is an event I organised for V22 and numerous independent games developers. For more information, please visit www.indiegamesexpo.info
Modular Pavillion Survives Arctic Winter
Over the summer I constructed a Modular Pavillion in Malmberget, Sweden, as part of a residency with LKAB and Tomma Rum. I’m overjoyed that this pavillion has survived winter in the arctic circle at 67°N, and with temperatures as low as -22°C. The images show just how much snow it had to contend with. […]
HEROES OF FAKELAW
Heroes of Fakelaw is a two-act play that sees a range of characters from corporate folklore gather together to take control of an emerging threat, the self-authoring subject of social media, the Protagonist. It was performed in three different locations, a house in Lewisham Park, London, in May 2010, at the New Lansdowne Club, 195 Mare […]
Modular Pavillion, Malmberget
The tradition of architecture is littered with attempts to combine the Sphere and the Tower into a unified inhabitable form. Many of these configurations seek a conflation between the authoritarian dominance that the Tower implies and the egalitarian bias of the Sphere’s ergonomic plane. It is a game that the pioneers of representative democracy […]