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Pointcloud Sculptures # 5

By sam thomson on June 7, 2012 | Leave a response

Posted in 3D, architecture, Concept, economics, Everything, Fine Art, folklore, Game Art, Play, pointcloud, rapid prototyping, Sculpture, shared memory, social conditioning, tilesets Tagged art, chaos, cloud, environment, fine art, future, graphics, learning, model, modular, pavillion, planning, pointcloud, political art, printing, prototyping, research, samuel thomson, Sculpture, topology

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